Too late Activision…
Een paar weken geleden verscheen er een bericht op Reddit, geschreven door één van de ontwikkelaars van Destiny. De vermoedens van veel fans werd bevestigt, Destiny is Destiny niet. Als we de eerder uitgegeven content analyseren en vergelijken met het eindproduct wat 9 september in de schappen lag ontdekken we veel verschillen. Er is een filmpje op youtube verschenen waar alle verschillen worden uitgelicht, daarbij ook een lijstje waar je alles rustig kunt nalezen.
These are my main highlights but more in the video.
Out Here in the Wild – Official Destiny ViDoc
22 Aug 2013 – 1 year before release
0:38 “You can go from Earth to Venus to Mars to the Moon, to Saturn”
2:01 Thunder Lord. Talents points needed, different description and unlocks
4:13 Mercury is shown
Official Destiny Gameplay Reveal Video
3 Jul 2013 – 1 year before release
7:16 Weapons have no level requirement, only weapon levels. A weapon you get at level 1 is just as effective as a weapon at level 20. This means every weapon is a viable option. Meaning you can use any gun you prefer. Giving you a huge selection. Also this means you can receive amazing weapons even exotics throughout your playthrough from start to finish even on low levels, its a smart way to do loot.
7:15 Thunderlord. Glimmer, Weapon Kit and Talent Point needed for upgrade. No upgrade materials. Maybe get talent points for using the weapon? Much more interesting upgrades.
11:22 Talking to speaker. Different layout on the Tower, we see a different area behind the characters.
11:31 Queens brother asks, “Why is the city breathing down my neck”, located on earth. Different voice actor? Seems like a different character too.
11:44 A view of Saturn’s Rings rendered in game.
11:46 A ship with Dead Orbit logo.
Official Destiny E3 Gameplay Trailer 0:15 Larger view of tower, different layout. Tower has armed guards.
1:53 Saturn rendered in game (looks beautiful)
2:14 Mercury
Destiny PlayStation 4 Official Announcement
20 Feb 2013 More than a year
1:11 Strike boss fight, room layout is different.
1:24 The Reef playable area. Fallen (guard) to the left, but player’s do not have guns. Not under threat, a vender area similar to the Tower? Area is well polished, looks beautiful (will appear in DLC?)
Reveal Trailer – Official Destiny ViDoc: Pathways Out of Darkness
17 Feb 2013 – More than a year before release
0:59 Mobile App, New Chapter on Venus: Story
Book 1, Chapter 3
Gain Favor with the Queen
Venus, Shores of Time
“Help the Crow loot the Academy archive”
Books?
Each with chapters?
The Crow character was first mentioned in a Reddit post detailing an alternative story that was dropped. A new story was created.
1:19 Main Menu
-The City as Home location
-Chapter 3 Shores of Time
-Bounty with a One Week Cooldown
-Strike Random playlist
-Raid is Depth of Darkness, similar in name to the DLC name The Dark Below
-Faction Wars, PvP
3:11 Different tower layout, armed guards
3:24 The Reef, created in game. Fallen guard patrolling (a well polished area, more than a year before the games release)
3:42 Lush forest, unknown location. Player visible lower left (this area is not as polished)
We kunnen er nu dus echt 100% zeker vanuit gaan dat Destiny een game is waar we voor de release nog helemaal geen kennis mee hebben gemaakt. De trailers waren veelbelovend en spraken bij iedereen tot de verbeelding. Het is jammer dat dat al het harde werk dat in de geschrapte content is gedaan voor niks is geweest. De geschrapte content zou in principe nog wel als DLC kunnen worden uitgegeven maar door deze gebeurtenissen zal Destiny nooit het moment bereiken wat Bungie voor ogen had. Destiny is nu al één van de vetste games van het najaar, maar wat had het nog meer kunnen zijn Activision?